A teaching resource of dreams, games are an impactful way of conveying concepts. They have the power to educate, challenge and persuade us. And while they impart knowledge, they also determine patterns in our creative problem-solving and critical thinking.
To make a difference that matters, the way we deliver information needs to evolve. It needs to become more immersive, effective and interactive - just like a game. Confluence brought together two leaders: Grace Francis, the Chief Creative and Design Officer of Wongdoody and Alan Smith, the Head of Visual and Data Journalism of the Financial Times to redefine the rules of the game.
Games take innovation to a whole new level. They allow users to rethink the steps taken and reshape the path accordingly to achieve desired results. Utilizing predictive artificial intelligence, games can transform data into interactive journalism.
Games have been around for over 5000 years to inspire, empower and educate. They’re a roadmap to reimagine solutions and bring them into real life. Today, games have the power to transform tomorrow’s headlines by planning out strategies.
It’s time to start looking at collective data and recognizing the pattern behind actions. Games stimulate diverse environments and situations that expand horizons and develop better decision-making skills to tackle new and complex challenges.
Connecting science to impact creates an understanding that decisions have consequences. And games are a powerful tool for this learning and subsequent transformation. Games make the complex understandable by making it playable.
You also finally believe you can shape the outcome by playing these games. You realize that you are able to shape your own destiny. You are able to shape the challenges in front of you.